Tommy Bust - Dunkirk
Gray screenshot

Gray screenshot

Gray mats

Gray mats

Wireframe (without peach fuzz)

Wireframe (without peach fuzz)

Zbrush sculpt

Zbrush sculpt

Full blocking, but had to rescope mid-production due to lack of time

Full blocking, but had to rescope mid-production due to lack of time

Here's my portrait of Fionn Whitehead's character in the film 'Dunkirk' (2017), Tommy. My goal with this piece was to make the best portrait I could in real-time, game ready and rendered in Marmoset 4 (without ray-tracing). I had a ton of fun making this, even though it was challenging, I learned a lot and I'm looking forward to putting all this knowledge into my next project. I hope you like it! :)

I want to thank everyone who helped me through this project, friends, family, and everyone who gave me feedback, you're all amazing :) Special thanks to Kendrick Lepage and Michel Baillargeon who gave me invaluable feedback. https://www.artstation.com/sheepnerfer https://www.artstation.com/michelbaillargeon