Character I've made for the Grand Space Opera: Light Age Artstation Challenge (Game Character Art: real-time). 39.2k polys (with 100k limit), 2 4k texture sets (limit reached). This was based on a concept by the amazing Daniel Hiew (https://www.artstation.com/danielhiew). The backdrop image is a photo from Marcos Paulo Prado on Unsplash.
I want to thank everyone who gave me support during the making of this character, especially Kendrick Lepage who gave me invaluable feedback! You're the best man :) https://www.artstation.com/sheepnerfer